#include <GL/gl.h>
#include <GL/glu.h>
#include "aux.h"
GLenum doubleBuffer, directRender;
GLint windW, windH;
char *fileName;
AUX_RGBImageRec *image;
float point[3];
float zoom;
GLint x, y;
static void myinit(void)
{
glClearColor(0.0, 0.0, 0.0, 0.0);
x = 0;
y = windH;
zoom = 1.8;
}
static void my_reshape(int width, int height)
{
windW = (GLint)width;
windH = (GLint)height;
glViewport(0, 0, windW, windH);
glMatrixMode(GL_PROJECTION);
glLoadIdentity();
gluOrtho2D(0, windW, 0, windH);
glMatrixMode(GL_MODELVIEW);
}
static void plusKey(void) { zoom += 0.2; printf("%f\n",zoom); }
static void minusKey(void) { zoom -= 0.2; if (zoom < 0.2) { zoom = 0.2; } printf("%f\n",zoom); }
void Mouse(AUX_EVENTREC *event)
{
x = event->data[AUX_MOUSEX];
y = event->data[AUX_MOUSEY];
}
static void display(void)
{
glClear(GL_COLOR_BUFFER_BIT);
point[0] = (windW / 2) - (image->sizeX / 2);
point[1] = (windH / 2) - (image->sizeY / 2);
point[2] = 0;
glRasterPos3fv(point);
glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
glPixelZoom(1.0, 1.0);
glDrawPixels(image->sizeX, image->sizeY, GL_RGB, GL_UNSIGNED_BYTE,
image->data);
point[0] = (float)x;
point[1] = windH - (float)y;
point[2] = 0.0;
glRasterPos3fv(point);
glPixelZoom(zoom, zoom);
glCopyPixels((windW/2)-(image->sizeX/2),
(windH/2)-(image->sizeY/2),
image->sizeX, image->sizeY, GL_COLOR);
glFlush();
if (doubleBuffer) {
auxSwapBuffers();
}
}
static GLenum Args(int argc, char **argv)
{
GLint i;
doubleBuffer = GL_FALSE;
directRender = GL_FALSE;
for (i = 1; i < argc; i++) {
if (strcmp(argv[i], "-sb") == 0) {
doubleBuffer = GL_FALSE;
} else if (strcmp(argv[i], "-db") == 0) {
doubleBuffer = GL_TRUE;
} else if (strcmp(argv[i], "-dr") == 0) {
directRender = GL_TRUE;
} else if (strcmp(argv[i], "-ir") == 0) {
directRender = GL_FALSE;
} else if (strcmp(argv[i], "-f") == 0) {
if (i+1 >= argc || argv[i+1][0] == '-') {
printf("-f (No file name).\n");
return GL_FALSE;
} else {
fileName = argv[++i];
}
} else {
printf("%s (Bad option).\n", argv[i]);
return GL_FALSE;
}
}
return GL_TRUE;
}
int main(int argc, char **argv)
{
GLenum type;
if (Args(argc, argv) == GL_FALSE) {
auxQuit();
}
image = auxRGBImageLoad(fileName);
windW = 300;
windH = 300;
auxInitPosition(0, 0, windW, windH);
type = AUX_RGB;
type |= (doubleBuffer) ? AUX_DOUBLE : AUX_SINGLE;
type |= (directRender) ? AUX_DIRECT : AUX_INDIRECT;
auxInitDisplayMode(type);
if (auxInitWindow("Copy Test") == GL_FALSE) {
auxQuit();
}
myinit();
auxReshapeFunc(my_reshape);
auxKeyFunc(AUX_Z,plusKey);
auxKeyFunc(AUX_z,minusKey);
auxMouseFunc(AUX_LEFTBUTTON,AUX_MOUSEDOWN,Mouse);
auxMainLoop(display);
return 0;
}